Ascendora – Press kit

Download the press kit (ZIP, 57 MB)

Screenshots in 1080p and 4K, key art, logos (PNG and SVG), fact sheet and captions.

Fact sheet

Developer / publisherBeepy Games, Bedum, the Netherlands
GenreFirst-person story horror with puzzles
PlatformWindows (Steam)
ReleaseTo be announced
PriceFree demo on Steam
LanguagesEnglish (interface, subtitles and full audio)
EngineUnity 6 (HDRP)
Steamstore.steampowered.com/app/2285930/Ascendora
Websitebeepygames.com
Press contactinfo@beepygames.com

Description

Short description

Harper, the child of a missing scientist, follows a forest road at night to the abandoned laboratory where the answers are said to lie: Ascendora. The power is dead, the lantern’s batteries are running low, and Harper might not be alone in there.

About the game

Ascendora is a story-driven horror game played in first person. You play Harper, the child of a scientist who went missing after an accident at the laboratory they owned. Raised by old friends of the family who would never talk about it, Harper finally finds a lead: Ascendora. Explore the abandoned building with a lantern and the night vision on your wrist, find keys, codes and tools, bring the power back – and find out what happened. Descend into the lower levels of the lab to learn the truth.

The free demo

The demo starts on the forest road to the lab on a stormy night: pick up the backpack, light the lantern and find a way in, past the old guard post and the locked gates. Inside, explore the dark lobby, offices and halls of Ascendora, manage your batteries and work your way to the generator. The demo ends when the lights come on.

Features

  • A night outside before you even reach the building: forest, wind, a broken guard post and something in the trees.
  • A lantern that runs on batteries, and a wrist device with night vision that shows what the lantern can’t.
  • Keys, codes, locks and tools hidden around an abandoned laboratory.
  • The story told through the place itself: documents, notes and what was left behind.
  • Scares that come from the dark, not from gore.

Videos

The trailers are on the Steam page.

Raw gameplay footage (1080p60, no HUD) on request: info@beepygames.com.

Screenshots

Each thumbnail opens the 1920×1080 image. 4K versions are in the ZIP.

Key art

  • The front of the Ascendora laboratory at night.
  • A lantern at the gate of the Ascendora laboratory.

Both without text, in 3840×2160 and 1080×1920 in the ZIP.

Logos

  • Ascendora logo: the name plate with the logo mark
  • Ascendora Laboratories sign
  • Ascendora name plate without the mark
  • The Ascendora logo mark: an arch with an arrow
  • Beepy Games logo for dark backgrounds
  • Beepy Games logo for light backgrounds

All logos are in the ZIP as PNG, the logo mark and the Beepy Games logo also as SVG.

Credits

Studio
Beepy Games
Based on an idea by
Aiden Oost
Project lead
Niek Oost
Developed by
Gwen van der Woude, Louwrens Bol, Gideon Rol, Sander Hoving, Daniel Almonte, Lara Kromhout, Luc Zuidema, Yoran Vis, Gijs Elderman, Melissa Dammer, Eva Huizenga, Jurriën van Slobbe, Mandy Meesters, Peter Grooten, Tristan Meijer, Roy Westerbeek, Cas Weijers, Jack Hulspas, Tristen Schokkenbroek, Justin van Dam, Hamza Khan, Jeuneau Boekhoudt

Contact

Press, streamers and partners: get in touch for footage or interviews at info@beepygames.com.

Usage

Screenshots, key art and logos may be used freely for coverage of Ascendora.